Collect High-Quality Data from Kids of All Ages!
Variations in attention, motivation, and literacy can undermine the quality of data collected from participants. For example: Limited attention spans and low motivation to answer... Read More
Schools Can Identify At-Risk Students with SEL Game Zoo U, Study Finds
It’s well established that strong social and emotional (SE) skills are key to doing well in school—not only socially but also academically—and the earlier they’re... Read More
Improve Your School or District Mental Health (for Free!)
Most schools have a handle on how they’re doing academically, but what about when it comes to student mental health? “The research is clear that... Read More
3C Institute and EdTech Partners Launch Research-Driven Gaming Portal
Three-quarters of teachers want to use digital games in the classroom, which has been shown to motivate students, increase persistence, and improve learning outcomes. Unfortunately,... Read More
E-Training Puts Evidence-Based Programs into Schools
Even though evidence-based behavioral health interventions are proven to work, few programs make their way into schools. A major roadblock is they often require in-person... Read More